From the course: Unreal: CAD Data Visualization

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Setting the scene

Setting the scene - Unreal Engine Tutorial

From the course: Unreal: CAD Data Visualization

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Setting the scene

- [Instructor] Creating any project in Unreal involves a couple of basic steps that are important to follow to get organized. Creating a proper project, importing your data and keeping things organized. Now that we've done that, let's take a look at how we can set the scene, how we can bring our objects into the viewport, into the outliner and begin to actually work with them. So, as you've seen in previous section here, we organized everything into folders and now we want to actually bring that data in. Couple notes here, we can start to drag and drop pieces of geometry into the viewport. For example, I could take this break rotor and I could drag it into the viewport. And if I hit F I can zoom in on that. And we can see that it's in the viewport. I'm going to show you a quicker way to bring all of this data in. Because you may actually be working with several components at once. Some cases it can be into dozens or even hundreds of pieces here. The easiest way to do this is actually…

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