From the course: Unreal: Architectural & Industrial Visualization
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Project directory structure - Unreal Engine Tutorial
From the course: Unreal: Architectural & Industrial Visualization
Project directory structure
- [Teacher] With Unreal Engine 4's project based directory structure it's important to be able to use that to have an organized, structured environment for your project. It's no different for a game environment or a visualization project. In this case because we're doing a visualization project there are a couple basic sub directories that we want to create to work with our project structure. Now if you have access to the exercise files in this video I'm using the actual project that comes with the exercise files and when I say the project that is this is where you want to restart Unreal and set it to the UE4_Viz project and within that project is where there's the project Uproject file. But within that folder are the actual files that you'll require to move forward to create or to work with the assets in here if you'd like to. Now CH_02_03 starts off right where we left off in the from scratch creation of how we can work with the first person template from Unreal Engine. So what…
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