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Organizing and laying out your scene in UE4

Organizing and laying out your scene in UE4: Unreal Engine 4: Realtime Motion Graphics
Organizing and laying out your scene in UE4: Unreal Engine 4: Realtime Motion Graphics

In this video Scott will show you how to do scene layout in Unreal Editor. Using the geometry we have imported we will rebuild our scene to perfectly match the layout we had in both Maya and CINEMA 4D. Scott will show you how to keep your scene organized using folders within the Unreal Editor World Outliner.

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Skill Level Intermediate
4h 33m
Duration
73,775
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Q: This course was updated on 12/20/2017. What changed?

A: The following topics were updated: preparing and exporting your geometry as an FBX file in Maya 2016 and preparing and exporting your geometry as an FBX file in C4D R17.

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