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Organizing a UE4 project

Organizing a UE4 project: Unreal Engine 4: Realtime Motion Graphics
Organizing a UE4 project: Unreal Engine 4: Realtime Motion Graphics

In this video Scott will show you a clean organized way to set up your folder structure in Unreal Editor's Content Browser. Unreal Editor allows for total flexibility in organizing your projects and it is good form to have a plan from the beginning of your project for how this is going to be handled. Scott shows you the folder structure we will be using for all of the projects in this course.

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Skill Level Intermediate
4h 33m
Duration
73,672
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Q: This course was updated on 12/20/2017. What changed?

A: The following topics were updated: preparing and exporting your geometry as an FBX file in Maya 2016 and preparing and exporting your geometry as an FBX file in C4D R17.

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