- Adjusting a blueprint is easy once you've created it…and it lets you really kind of fine tune a design.…I'll press Play and check out my single door…and then implement the same kind…of animation on the double door.…What we can see here aside from it needing…to be tagged as static when parts for the lighting…it that it opens up very nicely.…However, there's a small problem…and it's not actually the blueprint for the door.…It's the player character.…I need to adjust the blueprint…because that capsule is very big.…
This is a three foot wide door…and so to not fit through means that…that person is unrealistically wide,…actually, well, capsule shaped.…I'll hit Escape then and go into…that FirstPerson blueprint opening up…the FirstPersonBP folder in the Content browser…and going into Blueprints…double-clicking on the First Person Character.…There's our blueprint and we can see in the top left…in our components the capsule,…and now on the right in the Shape section…we've got a height and a radius.…
I'm gonna take this radius down to 30…
Author
Released
7/23/2015- Customizing a player controller
- Importing meshes
- Cloning and placing objects
- Creating sheens, metals, and glass materials
- Placing and adjusting lights
- Adding interactivity with colliders, triggers, and events
- Generating and sculpting terrain
- Placing trees
- Adding details
- Publishing the design
Skill Level Intermediate
Duration
Views
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Revit: Rendering (2015)
with Paul F. Aubin5h 10m Advanced
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Introduction
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Welcome39s
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Using the exercise files2m 42s
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1. Setting Up the Scene
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Importing meshes10m 3s
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Setting collision volumes6m 57s
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Cloning and placing objects6m 41s
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2. Creating and Applying Materials
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Creating paint sheens8m 40s
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Fine-tuning metals9m 59s
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Creating glass12m 36s
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3. Creating and Adjusting Lights
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Placing lights in fixtures12m 58s
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4. Adding Interactivity
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Animating the door swing7m 38s
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5. Foliage and Landscaping
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Generating terrain9m 46s
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Painting grass and shrubs8m 45s
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Placing trees13m 21s
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6. Polishing and Publishing
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Adding in details and furniture15m 53s
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Adding color correction5m 43s
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Publishing the design4m 40s
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Conclusion
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Next steps1m 12s
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Video: Opening double doors in a blueprint