Join Adam Crespi for an in-depth discussion in this video Next steps, part of Unreal Engine: Architectural Visualization.
- Thanks so much for watching Design Visualization…in the Unreal Engine,…and I hope you had as much fun…bringing that design to life…as I did showing how to do it.…If you'd like to go further,…here's some courses I'd recommend on Lynda.com.…My course, Texturing for Games in Maya,…Mudbox, and Photoshop will give you a grounding…in adding life to your texture,…and showing how the different texture components…can be used to define material properties for games.…
I'd also recommend Exploring Case Studies…of Texture Creation and Variation.…In this course I'll show you how to make…many common architectural textures…such as concrete block, brick, and wood,…for use in your design visualization.…Lastly, I'd like to recommend…Maya 2015 Essential Training by George Maestri.…In this course George will walk you through…the fundamentals of using Maya,…so you can start modeling your own content,…and adding rich life and detail to your designs.…
Again thanks for watching Design Visualization…in the Unreal Engine.…Now get out there and bring your designs to life.…
Author
Released
7/23/2015- Customizing a player controller
- Importing meshes
- Cloning and placing objects
- Creating sheens, metals, and glass materials
- Placing and adjusting lights
- Adding interactivity with colliders, triggers, and events
- Generating and sculpting terrain
- Placing trees
- Adding details
- Publishing the design
Skill Level Intermediate
Duration
Views
Related Courses
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Unity 4.3 Essential Training
with Adam Crespi6h 49m Beginner -
Creating Brick 3D Textures
with Adam Crespi1h 29m Intermediate -
Creating Cityscapes in Maya
with Adam Crespi3h 2m Intermediate -
Revit: Rendering
with Paul F. Aubin5h 10m Advanced
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Introduction
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Welcome39s
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Using the exercise files2m 42s
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1. Setting Up the Scene
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Importing meshes10m 3s
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Setting collision volumes6m 57s
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Cloning and placing objects6m 41s
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2. Creating and Applying Materials
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Creating paint sheens8m 40s
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Fine-tuning metals9m 59s
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Creating glass12m 36s
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3. Creating and Adjusting Lights
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Placing lights in fixtures12m 58s
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4. Adding Interactivity
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Animating the door swing7m 38s
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5. Foliage and Landscaping
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Generating terrain9m 46s
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Painting grass and shrubs8m 45s
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Placing trees13m 21s
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6. Polishing and Publishing
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Adding in details and furniture15m 53s
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Adding color correction5m 43s
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Publishing the design4m 40s
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Conclusion
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Next steps1m 12s
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Video: Next steps