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Lightmass global illumination

Lightmass global illumination: Unreal: Lighting
Lightmass global illumination: Unreal: Lighting

Tom Sirdevan, look developer and lighting artist, explores how to capture global illumination, in particular diffuse interreflections or bounce light, and bake it to texture along with your static lights using Lightmass. He looks at situations where it's useful and shows what you should expect to see with and without bounce lighting.

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Skill Level Intermediate
1h 32m
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