Skip navigation

Indirect lighting overview

Indirect lighting overview: Unreal: Lighting
Indirect lighting overview: Unreal: Lighting

Indirect lighting is tricky for computers to simulate but essential for our eyes to recognize when observing a CG 3D environment that is attempting realism. Tom Sirdevan, look developer and lighting artist, provides an overview of what indirect lighting is and why it's traditionally difficult for real-time renderers to simulate.

Resume Transcript Auto-Scroll
Skill Level Intermediate
1h 32m
Duration
25,421
Views
Show More Show Less

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of Lynda.com courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month

You are now leaving Lynda.com and will be automatically redirected to LinkedIn Learning to start your free trial.

To access Lynda courses again, please sign up for a free trial on LinkedIn Learning, which features all the same courses you know and love.

We will automatically redirect you to LinkedIn Learning now.