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Importing files

Importing files: Unreal Engine 4: Realtime Motion Graphics
Importing files: Unreal Engine 4: Realtime Motion Graphics

In this movie Scott explains how to import files into Unreal Editor. Scott will show you how to import a static FBX file and walk through the proper FBX import settings for such geometry. Many windows in Unreal Editor have quite a few settings and Scott will explain the ones that are important to understand when dealing with the kind of geometry we will be using in this course. Scott will also show you how to import texture files for use in creating materials with the Material editor.

Resume Transcript Auto-Scroll
Skill Level Intermediate
4h 33m
Duration
73,580
Views
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Q: This course was updated on 12/20/2017. What changed?

A: The following topics were updated: preparing and exporting your geometry as an FBX file in Maya 2016 and preparing and exporting your geometry as an FBX file in C4D R17.

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