From the course: Unreal: AR Visualization 03 Complex Interactivity

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Exploration of the base elements

Exploration of the base elements - Unreal Engine Tutorial

From the course: Unreal: AR Visualization 03 Complex Interactivity

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Exploration of the base elements

- [Instructor] Let's explore the base elements that were generated with our project in Unreal. So, if you look down in the Content Browser right here, we have two folders. One of them is actual Starter Content. So, if you generated the project without the Starter Content, you're not going to to see this folder. So, let's click on this one first. And if you take a look at what's inside of these folders, what you could do is take a look at architecture, and the props and shapes. So basically, the props and the architecture are elements or objects you can put into the scene. So, if you want, you can put some walls and create a house with these base meshes. So basically, this is a good architectural test if you want to place a house on the table when you're doing your AR testing. Or if you want to place content, you can go back to Mobile Starter Content by clicking here, and then we can go into the props. In the props, you…

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