From the course: Unreal: Virtual Reality for Architectural & Industrial Visualization

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Experience vs. viewing

Experience vs. viewing - Unreal Engine Tutorial

From the course: Unreal: Virtual Reality for Architectural & Industrial Visualization

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Experience vs. viewing

- [Instructor] The major advantage to utilizing virtual reality for visualization is what it provides to the viewer, an immersive experience. With virtual reality, the viewer is in control. We can literally put a viewer into the director's chair, so to speak, so that they can enjoy or immerse themselves into an experience. And this is different than viewing something that is guided. For example, a still image or a video that's been edited and prepared and scripted. The difference here is that this is experience, and the experience can be different and unique to individual viewers as well. And there are advantages and disadvantages to that. If it's something that we want to use for a marketing perspective, or be able to critique a design, the advantages and disadvantages for what VR can bring in can be in many different ways. You can have things like a guided tour, for example, where it actually brings people to the areas that you really want to showcase in a design, or a free range…

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