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Deferred shading effects

Deferred shading effects: Unreal: Lighting
Deferred shading effects: Unreal: Lighting

Tom Sirdevan, look developer and lighting artist, explains what deferred shading is and how Unreal utilizes this approach to rendering to improve performance and more easily make available screen-space effects. He demonstrates this with screen-space reflections as well as screen-space ambient occlusion.

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Skill Level Intermediate
1h 32m
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