From the course: Unreal: Architectural & Industrial Visualization

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Creating a sequence with Sequencer

Creating a sequence with Sequencer - Unreal Engine Tutorial

From the course: Unreal: Architectural & Industrial Visualization

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Creating a sequence with Sequencer

- [Narrator] Now that we have some cameras with some animation available within our Unreal edit visualization project. What we'd like to do now is assemble this into a usable sequence that we can actually generate a nice video from, directly out of unreal, using the sequencer. So if you have access to these exercise files, you'll see that I'm using chapter 09_03. And what we've done is we have the one that we're creating from scratch here, which we call Viz Sequence. And there you can see VizSequenceMaster in the world outliner. But I've also gone ahead and created one for you, so by all means, continue with yours to create more. If you want to see what's happening in here, just simply click on that camera icon and we can simply scrub through the scene in there. But what I have here as well, I'm just going to kill that sequencer window. I'm going to go underneath Cinematics, and I have one here just called SequenceMaster. So we'll just click that, it's going to open up another one…

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