Skip navigation

Creating and assigning materials

Creating and assigning materials: Unreal Engine 4: Realtime Motion Graphics
Creating and assigning materials: Unreal Engine 4: Realtime Motion Graphics

In this video Scott guides you through the material creation for our scene using the Material Editor in Unreal Editor. Using a range of textures and nodes we will build the necessary materials for our objects. While the Material Editor allows for tremendous complexity, building simple useful materials is an easy task.

Resume Transcript Auto-Scroll
Skill Level Intermediate
4h 33m
Duration
68,654
Views
Show More Show Less

Q: This course was updated on 12/20/2017. What changed?

A: The following topics were updated: preparing and exporting your geometry as an FBX file in Maya 2016 and preparing and exporting your geometry as an FBX file in C4D R17.

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of Lynda.com courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month