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Coordinates and navigation

Coordinates and navigation: Realtime Motion Graphics with Unreal Engine 4
Coordinates and navigation: Realtime Motion Graphics with Unreal Engine 4

In this movie Scott explains the coordinate system of Unreal Editor and gives an overview of viewport navigation. Both Maya and CINEMA 4D use a Y-up coordinate system while Unreal Editor uses a Z-up coordinate system. This is important to know as it affects both how we export our assets from Maya and CINEMA 4D and how we end up re-assembling our scenes in Unreal Editor to perfectly match what we originally created.

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Skill Level Intermediate
4h 17m
Duration
33,950
Views
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