From the course: Unreal: Architectural & Industrial Visualization

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Building settings for game output

Building settings for game output - Unreal Engine Tutorial

From the course: Unreal: Architectural & Industrial Visualization

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Building settings for game output

- [Instructor] We've come to the stage in our visualization project where we have built everything, we've lit everything, we've got all our render settings ready. We've actually created some nice still images. We've output a video directly out of Unreal Engine, as well. And the cool thing again about using a game engine, especially something like Unreal Engine 4, for a visualization is all these options, right? And they're growing. So we have still images, we have a video, and now we're about to build a playable game, something that a viewer can experience. So they can actually walk through and experience a visualization on their own terms. And of course, with that, I said that you could take this even further. And this is where you could take it into something like virtual reality, for example. But right now, let's focus on testing our playable game to make sure it works for what we want it to do before we set up how to build or package the project. The first thing that we should do…

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