From the course: Unreal: Architectural & Industrial Visualization

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Adjusting first-person project settings

Adjusting first-person project settings - Unreal Engine Tutorial

From the course: Unreal: Architectural & Industrial Visualization

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Adjusting first-person project settings

- Unreal Engine Four contains several handy project templates to get you started with your projects, so when it comes to visualizations, these templates are excellent for getting going really quickly with a first person interaction. So we have created a basic first person project using the templates available, and now we need to customize this template. So there are a couple elements in here, obviously, that we don't want to have within our environment, namely the character, the weapon, and the basic setup of the environment in here. So we're not going to look at how we can edit the blueprint for this first person setup and how we can use this as the basis for our overall visualization project. So let's take a look at how we can edit that blueprint. The first thing that we want to do is, let's just edit out of our playable environment in here and that's just hitting escape at anytime to get out of the play mode in the viewport. And what we're going to do is come over here to our world…

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