From the course: Unreal: AR Visualization 03 Complex Interactivity

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Add the on tap event animation

Add the on tap event animation - Unreal Engine Tutorial

From the course: Unreal: AR Visualization 03 Complex Interactivity

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Add the on tap event animation

- [Instructor] The next step is to start the animation when our character is hit on the AR environment and we're going to do this in the blueprint. So I'm back into Unreal here and I have my character. So if you want to see the montage, what you could do is go back to Content here and double click on the boxing_animation montage, like so, and you're going to see what the montage looks like. So this is primarily with the montage. So you could add multiple sequences inside of a montage. So, let's say, for example, you wanted to have one punch and then a kick, you can add all these animations into the montage and use the montage as a series of animations that you could ad to an event. So let's close this. And now let's go back to our blueprint. So what I want to do is go back to HandheldARBP, like so, click on Blueprints, and then click on Game Framework and BP_ARPawn. So double click on that one and basically what we have…

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