Join Jesse Freeman for an in-depth discussion in this video What you should know, part of 2D Game Design and Development Essential Training.
- [Instructor] Let's take a moment to review a few things you should know before starting this course. I've designed this material for people who are new to making 2D games and are looking for information on where to start. For more experienced developers, I also go into tools and techniques that can be used in any number of different game frameworks that you may be using. Finally, I'll cover the basics of cleaning up a game for publishing and strategies for monetizing it. While you are not expected to know all of this beforehand, it doesn't hurt to have a basic understanding of how to make a simple game.
- Picking a framework
- Playing more games
- Documenting your ideas
- Getting feedback
- Prototyping a game
- Polishing and optimizing your game
- Publishing and marketing your game