Learn how to get started with game design using Unity, and prepare for the Unity Certified Developer exam by exploring essential Unity concepts.
- [Alan] Greetings, and welcome to this comprehensive course on Unity fundamentals. My name is Alan Thorn, and I'll be your instructor as we explore how to get started with games development using Unity. In this course aimed at newcomers, beginners, and those considering Unity certification, we'll explore all the essentials of Unity. Specifically, we'll see how to customize the interface, navigate viewports and controls, create basic levels and primitive objects, and we'll see how to import custom assets, like meshes, from both the Asset Store and 3D-modeling applications.
We'll cover general tips and tricks, and you'll get plenty of usability advice to increase your productivity when using Unity. So, if you're new to Unity and want to jumpstart your way to games development, then this is the course for you. So, let's get started.
- Unity project creation
- Viewport navigation
- Object manipulation
- Creating game content
- Exporting and importing mesh assets
- Using Unity for game development
- Game Mode vs. Play Mode
- Moving objects
- Materials and textures