Debug your games and apps smarter and more efficiently with Unity's powerful suite of debugging, testing, and profiling tools.
- [Voiceover] Hi, I'm Chris Byers and welcome to Debugging Scripts in Unity. In this course we'll look at Unity's powerful suite of debugging, testing, and profiling tools. I'll start by showing you how to print debug information to the Unity console by using the debug class API. Then I'll show you how to use the MonoDevelop IDE to debug code at runtime. Finally, we'll see how to profile your application with the Unity Profiler. We'll be covering all of these features, plus plenty of other tools and techniques to help you debug smarter and more efficiently. With that let's get started with Debugging Scripts in Unity.
- Working in the Unity console
- Brute force logging
- Debugging in Scene view
- Handling exceptions
- Running integration and unit tests
- Tips for debugging on mobile platforms