Join Alan Thorn for an in-depth discussion in this video Vignette and color grading, part of Cert Prep: Unity Materials, Lighting, and Effects.
- [Instructor] Now let's add two…additional effects to the profile.…This time, we're going to be adding…color grading and a vignette.…Let's start by adding a vignette.…I'm going to move over to the Vignette section,…expand the properties.…You can see we've got a range of different properties, here.…Now, a vignette effectively allows us…to add a darkened border around the image,…or sometimes, we can even choose an image…to, kind of, choose out the areas that we want to mask.…I'm simply going to activate the vignette settings,…and already, in activating that,…you can see the difference it makes.…
So I'm going to activate and deactivate,…and if you take a look around the border…of the view, here, you can see that the vignette…is being rendered into the image.…So, again, I can scroll down and change…the delivery of this vignette, here,…by, for example, changing the roundness…and the smoothness settings.…So, for example, the smoothness allows me to control…how smooth and gradiated the borders of the vignette is,…and the roundness allows me to control…
- Creating materials
- Textures and mapping
- PBR materials
- Tiling and offsets
- Texture animation
- Getting started with lighting
- Light baking
- Dynamic and emissive lighting
- Creating profiles
Skill Level Intermediate
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1. Materials and Textures
2. In-Depth Materials
4. Post Processing
Next steps2m 21s
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