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Using a singleton to manage game state

Using a singleton to manage game state: Unity: Scripting with C#
Using a singleton to manage game state: Unity: Scripting with C#

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Skill Level Intermediate
1h 19m
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Q: Why am I getting a script compile error when trying to load the exercise files?

A: This course was recorded in Unity 4.6, and Unity has since released Unity 5. There are two items to address for Unity 5 users. 

First, you'll need to update the scripts when Unity prompts you to. Alternatively, you can load projects from the Unity 5 folder inside of the exercise files.
Second, when you import the Sample Assets (beta) for Unity 4.6 from the Unity Store, deselect or delete the WaterHoseParticles.cs file from the SampleAssets/Effects/ParticleSystems/scripts folder. This script is currently incompatible with Unity 5.

Q: Why can't  I see the Render Settings option in the Edit menu?

A: The Render Settings options have been moved in Unity 5. You can access them by going to the Window menu and choosing Lighting. In the window that loads, Render Settings can be found under the Scene tab.

Skills covered in this course
3D + Animation Developer Games Programming Languages Unity

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