From the course: Unity 5: 3D Essential Training
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Using light probes to light dynamic objects - Unity Tutorial
From the course: Unity 5: 3D Essential Training
Using light probes to light dynamic objects
- Bake lighting looks terrific in a scene, but we start to notice a mismatch between baked objects and dynamic. The dynamic not being marked as static are not participating in some of the bake. Fortunately, we have light probes to help with that. What light probes do is let us put a network of probes around an object from which it can sample the lighting so it looks like the lighting is changing dynamically on the object in concert with the baked on the statics. I'm going to put some light probes on my snapping cranes here. I'll select one and create a light probe group. In here in the Mesh Renderer, we can see that Light Probes is checked. I'll roll up some of the components so I reduce some of the clutter and add a new light probe component on. Clicking on Add Component, Rendering, and Light Probe Group. The idea in a light probe group as we can see here in the scene is we start out with an initial web of eight lights joined by those thin purple lines. Those are the probes from…
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