Join Alan Thorn for an in-depth discussion in this video Using the exercise files, part of Cert Prep: Unity Materials, Lighting, and Effects.
- [Narrator] If you have access to the exercise files, then you can open up and take a look at all the associated project files that come with this course as we progress through each of the videos. So you can find the files inside the 'ExerciseFiles' folder. I'm going to display that here inside a Finder window. If you're using Windows, then you'll see this inside an Explorer window. You can see that the files are divided across 4 separate folders representing the chapters of the course. And inside each of those folders it is divided across the videos.
So for example, if I double-click the Chapter 1 folder, you can see that for the first video, the first chapter that's 01 01. And then we have the second video, the third, and so on. So the idea is that as you progress through each of the videos you can open up these files. The Start folder here inside your Unity Engine, to open up that project inside of Unity. So you have access to all the files that they use inside this course. Now the version of Unity that was used to create these files is Unity 5.6 and you can download that version from Unity3d.com.
If you're using a newer version of Unity, you can still access the older version, 5.6, by using the Unity download archive. You can get access to the download archive. I'm just going to bring in an Explorer window here to take a look in the web browser. You can see that you can get access to the Unity download archive and scroll through to find exactly the version you need from the download archive. So in short, that's how you can download and access and use the course files from the Unity Engine.
- Creating materials
- Textures and mapping
- PBR materials
- Tiling and offsets
- Texture animation
- Getting started with lighting
- Light baking
- Dynamic and emissive lighting
- Creating profiles