From the course: Unity: Building VR User Interfaces
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Updating the dialog animation with occlusion - Unity Tutorial
From the course: Unity: Building VR User Interfaces
Updating the dialog animation with occlusion
- [Interviewer] So that was pretty cool. Stencils are incredibly powerful and I'd highly recommend you digging deeper into them. They can get a bit complicated, but it's certainly worth the effort, but we have one more thing to do before our inclusion strategy for the dialogue manager is complete. And that is to make sure that it turns on an oath with the animation of the dialogue. So to fix this, we're going to drill down onto our dialogue manager in the hierarchy and select our alert dialogue. Let's double click on the dialogue itself that will bring up the animator and hopefully you'll have the animation here as well. Go back and make sure that you are on the alert dialogue in the hierarchy view. This will just avoid any confusion when it comes to which animation you're editing. Make sure in the animation window over here that the close animation is selected and not the open. All right, let's add our properties.…
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