- [Instructor] In order for our character…to effectively interact with the scene,…we need to put a couple of different elements in here…so that our character doesn't run through walls for example.…So we do need to set up some collisions…on all the objects within our scene.…So what are are colliders?…Well, if you recall,…the key main thing within Unity…is this idea of GameObjects.…So if we go into our environment here,…and we take for example one of these walls.…This is a prefab…so it's comprised of many different little pieces in here.…
So what we want to do is be able to set up a way…that we can't walk through those walls in there.…So there are a couple ways that we can do this.…We can go down into the GameObjects,…So I have this Wall One picked,…I'm just going to hit f to focus in or frame over towards that.…And what we can do is just take a look…at the different components available here.…So really quickly underneath the physics area…in the Add Component menu,…we can see that we have a Box Collider,…Sphere, Capsule, Mesh, Wheel, and Terrain Collider.…
Author
Released
1/4/2018- Setting up a Unity project
- Customizing the UI
- Navigating Unity
- Exporting and importing assets for Unity
- Creating and organizing new materials
- Creating, exporting, and importing prefabs
- Level building
- Creating and implementing animation
- Optimizing collisions
- Baking lighting
- Packaging your Unity project
Skill Level Beginner
Duration
Views
Related Courses
-
Cert Prep: Unity Fundamentals (2017)
with Alan Thorn1h 51m Intermediate -
Virtual Reality Foundations
with Craig Barr35m 18s Intermediate -
Learning Unity 2D Sprites
with Jesse Freeman54m 41s Beginner -
Unity 2017: Architectural Visualization
with Scott Onstott2h 21m Intermediate
-
Introduction
-
Welcome54s
-
Exercise files3m 37s
-
-
1. Setting Up the Unity Project
-
Project set-up overview3m 14s
-
-
2. Understanding the Unity Interface
-
Customizing the UI2m 59s
-
Navigating Unity9m 8s
-
Unity documentation2m 2s
-
3. Working with Assets
-
Exporting assets for Unity7m 11s
-
Importing assets into Unity6m 10s
-
4. Applying Materials
-
Introduction to materials3m 32s
-
Advanced custom materials14m 6s
-
-
5. Prefabs
-
What are prefabs?2m 30s
-
Importing prefabs1m 29s
-
Prefab instances and updates4m 25s
-
-
6. Level Building
-
Placing modular assets8m 19s
-
Roof and floor build7m 1s
-
Props and scene assembly8m 35s
-
-
7. Creating and Implementing Animation
-
Physics and rigid bodies7m 56s
-
Scripting and MonoDevelop4m 36s
-
8. Collisions
-
Unity collider components3m 22s
-
Applying colliders6m 57s
-
Optimizing collisions4m 40s
-
-
9. Adding Audio
-
Adding ambient sound9m 40s
-
The Unity audio mixer5m 33s
-
10. Unity Lighting
-
Introduction to lighting7m 13s
-
Light properties7m 39s
-
Environment lighting10m 16s
-
Animating a light5m 28s
-
-
11. Baking Lighting
-
Light probes5m 21s
-
Adding reflection probes5m 43s
-
12. Particles and FX in Unity
-
Ambient particles: Dust9m 10s
-
Creating steam effects11m 32s
-
Adding fog to the scene2m 14s
-
-
13. Post-Processing
-
Tone mapping6m 46s
-
Post-process effects6m 50s
-
Bloom and exposure4m 54s
-
14. Timeline: Creating Cinematics
-
The timeline editor5m 9s
-
Animating with timeline10m 16s
-
Audio and timeline2m 14s
-
Playtest the game sequence1m 46s
-
-
15. Packaging Your Unity Project
-
Game optimization tips3m 48s
-
Build and player settings2m 44s
-
Compiling a desktop build4m 15s
-
-
Conclusion
-
Next steps55s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Unity collider components