Released
3/18/2019- Setting up an AR camera
- Building a scrolling menu
- Creating a scene controller
- Using Unity to load data from a website URL
- Refactoring code
- Populating a virtual object with JSON data
- Calculating distance using GPS
- Sorting results
Skill Level Advanced
Duration
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(engine whooshing) (upbeat music) - [Diego] Hello and welcome. My name's Diego, and I'm the instructor for this course. I've got over 16 years experience in both web and mobile projects. And I've currently got over 22,000 students. Why should you choose me as your instructor? Well, I try to teach you the why, not just the how, we do things by providing you with step-by-step instructions throughout the course. After the initial installation process, we jump straight into the code, and I'll show you exactly how to enable location services for both Android and iOS devices. We then move on and jump straight across to Google Places where together, we'll open an account, create a project, and get your license key ready for installation inside Unity. As the course progresses, together we build the My Place Finder application, a dynamic application that loads website addresses, pulls JSON code down, and then sorts the data by nearest first using the popular programming language C#. By the end of this course, you'll have a fully functional application that works on any device anywhere in the world for both Android and iOS. So what are you waiting for, guys?
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Video: Learn how to use GPS with Android and iOS