- Tracking images to anchor the AR world
- Adding note functionality
- Adding interactive buttons
- Scripting the note logic
- Capturing the note with the keyboard
- Saving and loading notes
- Sharing data via network messages
- Syncing data with PlayerIO
- Starting multiplayer connections
- Syncing movement and notes
Skill Level Intermediate
- [Roger] To share is to care. AR is most powerful when it is a shared experience. Enabling multiple users to collaborate, in a shared virtual world, opens up brand new horizons. In this course, we will be taking this concept one step further, by allowing collaboration with virtual objects, in the same space. Literally augmenting reality, and empowering the digital twin. If you are an AEC professional, or already a Unity engineer looking to break into the AR space, this is the course for you. Hi. I'm Roger Miller. I've been a software engineer for over 20 years, 10 years using Unity. Join me in my LinkedIn Learning course, as we learn how to create real-time, shared virtual worlds. Bringing augmented reality to the next level.
Unity: AR Visualization 01 Basic Conceptswith Roger Miller1h 59m Intermediate
Unity: AR Visualization 02 Basic Interactivitywith Roger Miller2h 39m Intermediate
2. Syncing Space
3. Take Note: Adding Note Functionality
4. Adding Notes to the Save Data
5. Welcome to the Data Stream
6. Syncing Data with PlayerIO
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