- Adding new components to the Canvas
- Working with RectTransforms
- Nesting UI elements
- Adding rich text and effects to the UI
- Creating images
- Styling UI buttons
- Handling input
- Creating sliders
- Controlling the layout of the screen
- Adding toggles and dropdowns
Skill Level Intermediate
- [Voiceover] Hi, I'm Jesse Freeman, and welcome to Unity 5: UI. In this course we'll look at how Unity's new UI system works. I'll start by showing you each of the different components. Then I'll cover how to use them, as well as how to customize them. And finally I'll cover how to use them in your own C# scripts. We'll be covering all these features and more, in order to give you a better look at how each component works inside of Unity 5's new UI. Now let's get started with Unity 5: UI.
1. The Canvas
2. Working with the RectTransform
3. Working with Text
4. Working with Images
5. Working with Buttons
6. Handling UI Input
7. Working with a Slider
8. Controlling Layout
9. Toggles, Dropdowns, and the Input Field
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