Unity 5: 2D Movement in an RPG Game Preview

Unity 5: 2D Movement in an RPG Game

With Jesse Freeman Liked by 70 users
Duration: 1h 22m Skill level: Intermediate Released: 8/8/2016

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Course details

Learn how to move a player on a tile-based 2D map and use that movement to trigger events—creating a gaming experience similar to classic RPGs. In this course, Jesse Freeman builds upon the lessons learned in the Unity 5 2D: Random Map Generation: adding a player, moving the player from tile to tile, and making the camera follow the movement, as well as triggering events on the map. Jesse also shows how to add a "fog of war" effect that reveals parts of the map as the player moves around and explores, and how to detect and update the artwork for visited tiles.

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Contents

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  • Practice while you learn 1 exercise file
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