Unity 5: 2D Combat in an RPG Game
With Jesse Freeman
Liked by 326 users
Duration: 2h 11m
Skill level: Intermediate
Released: 8/15/2016
Course details
The hallmark of any popular RPG game is combat. Building on the lessons in the rest of the Unity 5 2D series, these tutorials show how to build simple turn-based combat like you would experience in classic RPGs. In the Movement in an RPG Game course, you learned how to move a player in a 2D tile-based map. Here you'll program, trigger, and manage random battles on the map. Author Jesse Freeman shows how to create pop-up battle windows, add monsters, and create player and monster attack actions—including evasive maneuvers. When the battle is over, you'll learn to reward the player and clean up for future moves.
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- Practice while you learn 1 exercise file
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