- [Narrator] Adding post-process effects to our scene…is really going to bring the overall look of things…to something a little nicer to look at.…We're going to get some nice effects here overall…using these post-process camera effects…that are really going to help bring our scene to life.…Now, we've installed the post-process stack…available from Unity off of the asset store,…and we've set our color space to linear.…And we've made sure the camera is allowing…HDR, and we're all good there.…What we need to do is maybe do a couple tweaks here,…you'll notice that the suit on our hazmat guy…is looking a little bit bright here,…so what I'm actually going to do is adjust that.…
So if we go underneath our hazmat character, our worker,…just because we changed over the color space, here,…we're getting a bit of a different effect on…his overall brightness on his suit.…So we can easily adjust that by just going down to the…body diffuse map or material that we have on this guy,…and I'm going to click the color beside this.…
Author
Released
1/4/2018- Setting up a Unity project
- Customizing the UI
- Navigating Unity
- Exporting and importing assets for Unity
- Creating and organizing new materials
- Creating, exporting, and importing prefabs
- Level building
- Creating and implementing animation
- Optimizing collisions
- Baking lighting
- Packaging your Unity project
Skill Level Beginner
Duration
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Introduction
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Welcome54s
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Exercise files3m 37s
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1. Setting Up the Unity Project
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Project set-up overview3m 14s
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2. Understanding the Unity Interface
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Customizing the UI2m 59s
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Navigating Unity9m 8s
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Unity documentation2m 2s
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3. Working with Assets
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Exporting assets for Unity7m 11s
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Importing assets into Unity6m 10s
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4. Applying Materials
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Introduction to materials3m 32s
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Advanced custom materials14m 6s
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5. Prefabs
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What are prefabs?2m 30s
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Importing prefabs1m 29s
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Prefab instances and updates4m 25s
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6. Level Building
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Placing modular assets8m 19s
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Roof and floor build7m 1s
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Props and scene assembly8m 35s
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7. Creating and Implementing Animation
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Physics and rigid bodies7m 56s
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Scripting and MonoDevelop4m 36s
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8. Collisions
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Unity collider components3m 22s
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Applying colliders6m 57s
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Optimizing collisions4m 40s
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9. Adding Audio
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Adding ambient sound9m 40s
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The Unity audio mixer5m 33s
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10. Unity Lighting
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Introduction to lighting7m 13s
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Light properties7m 39s
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Environment lighting10m 16s
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Animating a light5m 28s
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11. Baking Lighting
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Light probes5m 21s
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Adding reflection probes5m 43s
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12. Particles and FX in Unity
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Ambient particles: Dust9m 10s
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Creating steam effects11m 32s
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Adding fog to the scene2m 14s
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13. Post-Processing
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Tone mapping6m 46s
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Post-process effects6m 50s
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Bloom and exposure4m 54s
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14. Timeline: Creating Cinematics
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The timeline editor5m 9s
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Animating with timeline10m 16s
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Audio and timeline2m 14s
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Playtest the game sequence1m 46s
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15. Packaging Your Unity Project
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Game optimization tips3m 48s
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Build and player settings2m 44s
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Compiling a desktop build4m 15s
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Conclusion
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Next steps55s
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Video: Tone mapping