Join Alan Thorn for an in-depth discussion in this video Tiling and offsets, part of Cert Prep: Unity Materials, Lighting, and Effects.
- [Instructor] So now, let's consider…the really important subject…of UVs and tiling inside Unity…because UVs are such an important subject when it comes to…materials and textures and how they actually show up…on your models inside the scene.…To show you what I mean, I'm going to add…the Ethan character model to the scene here…by going to the Project panel, choosing Standard Assets,…and then going to the Characters package.…Now, all of these files are included in the exercise files,…but to get access to the Ethan model, as I have it here,…you just need to import the Characters package…by choosing Assets, Import Package, and Characters.…
But, this project already contains those files…so that you don't need to do that.…If I go to the third person folder,…and I choose the model folder,…you can see here is an example of the Ethan character model,…which I can drag and drop into the scene.…We're going to press F on the keyboard just to frame the model,…and then rotate him around to face-up with the camera here.…You can see we have this Ethan model, and he's pretty bland…
- Creating materials
- Textures and mapping
- PBR materials
- Tiling and offsets
- Texture animation
- Getting started with lighting
- Light baking
- Dynamic and emissive lighting
- Creating profiles
Skill Level Intermediate
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1. Materials and Textures
2. In-Depth Materials
4. Post Processing
Next steps2m 21s
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