Learn how to configure imported textures.
- [Instructor] In this movie I want to discuss … some of the critically important settings … for importing textures inside Unity. … We've seen the Clouds texture … that I've imported in a preceding movie. … When I select that texture … and then view its properties inside the object inspector, … inside the preview panel it tells us some important things. … The most important is the dimensions of the image, … which in this case is 512 by 512. … That means we have 512 pixels in the width … and 512 pixels in the height of the image. … When importing textures for games, … generally you want your textures to be a power of two size. … That means your textures can be 32, 64, … 128, 256, 512, … 1024, or 2048 pixels in size. … They don't have to be completely square, … you can have a 512 by 256 image, … but the actual dimensions themselves … should be a power of two size. … This is the optimal size for textures … when working with games. … The only exception to this rule … is when working with 2D elements, …
Find out more about the certification program at < https://certification.unity.com.
- Creating a project in Unity
- Navigating the interface
- Adding and removing game objects
- Transforming game objects
- Comparing static and dynamic objects
- Importing assets
- Managing folders, hierarchies, and scenes
- Working with meshes, textures, and audio
- Making prefabs
Skill Level Intermediate
Unity 2017: Architectural Visualizationwith Scott Onstott2h 21m Intermediate
Companion files1m 35s
1. Editor Interface
2. Level Design
3. Project Management
4. Asset Management
Next steps1m 23s
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