From the course: Unity 5: 3D Essential Training
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Setting up the project overview - Unity Tutorial
From the course: Unity 5: 3D Essential Training
Setting up the project overview
- Let's start creating our game in Unity. I'll double click on the Unity icon and open up Unity. Unity opens up a project window where we can either choose an existing project or create a new one. Unity works in a project structure, which keeps everything relative, so we can move that project directory around as we need, set the project, and open up the Unity scenes. I'll click on New Project and create a new project for this exercise. In here, I'll click on the three dots in the location section and browse out to create my new project. I'll choose Exercise Files, Chapter 1, and click Select Folder. Then, I'll name this project. I'll call mine 01_01. Unity looks for a blank folder to create a project in and we'll make a new folder with all the proper subfolders in it. We've got some other choices to make in here. We can choose either a 2D or 3D project. 3D is where we have a first or third person controller, for example, or a car, driving in 3D space. A 2D game is flat, only existing…
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