From the course: Unity Medical Visualization: 02 Animation and Coding

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Scene preparation

Scene preparation - Unity Tutorial

From the course: Unity Medical Visualization: 02 Animation and Coding

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Scene preparation

- [Instructor] In the previous section of this course we looked at animating the arrows here that you can see on the heart. In this section, we're going to be animating the move targets for the heart to create a pumping action. To do this and get started, I'm going to select the heart model here in the hierarchy, and in fact select the heart mesh itself. You can always tell when you've selected the heart mesh itself because you'll see this Skinned Mesh Renderer. Now you want to make sure that we have imported the BlendShapes for this model by scrolling down to the BlendShapes section and expanding that. You can see that we have two sliders, Contract and Valve. If I drag the sliders from left to right, you can see the effect that is having on the model in the viewport. I'm going to do the same thing for the valve and you can see the motion that's having for those settings. Now I'm going to move to the type-in fields…

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