From the course: Unity: Cloud Build with Git

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Push changes to Unity Cloud Build - Unity Tutorial

From the course: Unity: Cloud Build with Git

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Push changes to Unity Cloud Build

- [Voiceover] So now that we fixed all the bugs, it's time for us to go ahead and commit our changes and then merge them back into master. Let's go ahead and exit out of Unity. Again, remember it's very important that whenever we're doing a merge and we're switching branches, that we don't have Unity open. Sometimes, it's okay to commit changes while Unity is still open. But be aware, that there may be temporary files, or other files that exist when Unity is open, that might get corrupted if you're not ignoring them correctly. Let's go ahead and take a look at the changes we've just made, by doing git status. Here you'll see, all of the tracked and untracked files that we need to commit. Let's type in git add --all to track them, and git commit -m, here we'll type in our message, fixed font, spelling error and cleaned up font texture. Now let's hit return, and all of our changes have been committed. We'll double-check by typing in git status. Now that everything is committed, let's go…

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