Unity: Programmatic UI Preview

Unity: Programmatic UI

With Michael House Liked by 449 users
Duration: 1h 51m Skill level: Intermediate Released: 9/15/2016

Course details

Unity allows for the creation of dynamic, modern user interfaces, where items are generated and displayed based on player actions. This responsiveness makes your games more interesting and easier to create and play, since menus and displays won't clutter up the screen when they're not in use and a single element can be reused for multiple situations. You can make menus appear on demand, change button actions on the fly, and build entirely new kinds of elements from scratch. In this course, Michael House shows us multiple ways to program UI elements in Unity and dynamically trigger them based on game events. Learn how to create items manually, create reusable prefabs and add instances to the game, and create UI elements using C# scripting. Each how-to results in a working interface element such as a text label, button, menu, tooltip, or table.

Skills you’ll gain

Earn a sharable certificate

Share what you’ve learned, and be a standout professional in your desired industry with a certificate showcasing your knowledge gained from the course.

Sample certificate

Certificate of Completion

  • Showcase on your LinkedIn profile under “Licenses and Certificate” section

  • Download or print out as PDF to share with others

  • Share as image online to demonstrate your skill

Meet the instructor

Learner reviews

5 out of 5

2 ratings
  • 5 star
    Current value: 2 100%
  • 4 star
    Current value: 0 0%
  • 3 star
    Current value: 0 0%
  • 2 star
    Current value: 0 0%
  • 1 star
    Current value: 0 0%

Contents

What’s included

  • Practice while you learn 1 exercise file
  • Learn on the go Access on tablet and phone

Download courses

Use your iOS or Android LinkedIn Learning app, and watch courses on your mobile device without an internet connection.