From the course: 2D Game Design and Development Essential Training
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Polish your game
From the course: 2D Game Design and Development Essential Training
Polish your game
- [Narrator] Before you actually publish a game, you're going to need to spend a lot of time polishing it, and cleaning it up to get it ready for others to play. Let's take a look at a game that I created called Dragon Sweeper, and we'll go through the process of how it started as a prototype during a game jam, all the way up to when I published it on itch.io. If you're not familiar with itch.io, it's a really great indie online game store that allows you to distribute your game, and also set unique prices. In this case, I offered Dragon Sweeper for free, and you have the option of donating money if you like the game itself. Every few months, I like to take part in a large online game jam called Ludum Dare. The original version of my game actually scored very high during Ludum Dare 33. It came in number 25 in innovation, number 32 in overall, and number 46 in fun. You can also play the original game jam at the following link. The original version of the game was called Warrior of…
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