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Player movement class

Player movement class: Unity 5 2D: Movement in an RPG Game
Player movement class: Unity 5 2D: Movement in an RPG Game

In this video Jesse Freeman will teach you how to abstract basic 2D map movement into a self contained map movement controller class. This class will handle simple 4-way direction movement. To get started, this class will simply reposition the player based on a tile id index. We’ll also convert the new position values to match up with the map’s tile dimensions.

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Skill Level Intermediate
1h 22m
Duration
16,413
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Skills covered in this course
Developer Games Game Development Game Design Unity

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