Skip navigation

Player movement class

Player movement class: Unity 5: 2D Movement in an RPG Game
Player movement class: Unity 5: 2D Movement in an RPG Game

In this video Jesse Freeman will teach you how to abstract basic 2D map movement into a self contained map movement controller class. This class will handle simple 4-way direction movement. To get started, this class will simply reposition the player based on a tile id index. We’ll also convert the new position values to match up with the map’s tile dimensions.

Resume Transcript Auto-Scroll
Skill Level Intermediate
1h 22m
Duration
48,084
Views
Show More Show Less
Skills covered in this course
Developer Games Game Development Game Design Unity

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of Lynda.com courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month

You are now leaving Lynda.com and will be automatically redirected to LinkedIn Learning to start your free trial.