From the course: Unity 5: Build a Character Dialogue System

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From the course: Unity 5: Build a Character Dialogue System

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- [Instructor] Thanks for joining me for this course. I hope that you can see the benefits of narrative development and building scalable systems in your games. We've really only covered the basics here, but if you're looking for more background theory on narrative development in games, I'd recommend you take a look at Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques, by Evan Skolnick. On the other hand, if you want to learn about non-game related narrative thinking, I would strongly recommend The Hero with a Thousand Faces by Joseph Campbell. For a great deep dive into game programming patterns and building scalable systems, I'd highly suggest reading Game Programming Patters by Robert Nystrom. Happy coding.

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