Join Jesse Freeman for an in-depth discussion in this video Next steps, part of Unity 5: 2D Random Map Generation.
- [Voiceover] Now that we've covered the basic…foundation of how to create classic eight bit…RPG style random maps, it's up to you to turn them…into a full game.…To help you get started, I highly suggest checking out the…courses that will teach you how to build…menus and windows you would need…in an RPG.…Such as my unity five UI intro course,…and my unity five 2D advanced UI course…when you have the basics down.…If you're looking to make more complex random…2D maps for your game, make sure to watch the…unity five 2D generate procedural terrain course as well.…
- Setting up the project
- Creating the tile, map, and map tester classes
- Visualizing the map
- Creating a moving camera
- Autotiling and bit shifting
- Decorating the map
Skill Level Intermediate
Unity 5: 2D Essential Training (2015)with Jesse Freeman3h 22m Intermediate
Unity 5: 2D Generate Procedural Terrainwith Dan Violet Sagmiller4h 4m Intermediate
Game Design Careers with Brenda Romerowith Brenda Romero54m 41s Beginner
1. Building a Tile Map
2. Visualizing the Map
4. Decorate the Map
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