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Modify the map to hide tiles

Modify the map to hide tiles: Unity 5: 2D Movement in an RPG Game
Modify the map to hide tiles: Unity 5: 2D Movement in an RPG Game

In this video Jesse Freeman shows you how to add the foundation for a fog of war effect to your RPG map. Fog of War is the masking effect you see in RPG and Real Time Strategy (RTS) games where land you have not explored yet is hidden and tiles you have traveled through are visible letting the player visually tell where they have visited.

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Skill Level Intermediate
1h 22m
Duration
47,478
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Skills covered in this course
Developer Games Game Development Game Design Unity

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