Configure imported meshes optimally.
- [Instructor] In this movie, I want to show you how … we can export the mesh … from the 3D modeling software, Blender. … Now, you may be using many different types … of modeling software, including 3ds Max, Maya, … SolidWorks, and other kinds of tools. … But in this case, I'm using Blender, … and I've created this Suzanne monkey head model … that I want to export for compatibility … with the Unity engine … and I'm going to show you the process … that I go through to do that. … So here, I have a 3D scene open. … This is not Unity, … this is the 3D modeling software, Blender. … I have my Suzanne monkey head selected … here at the world origin. … The first thing that I want to do … is to make sure that this model is going to look okay … in a 3D engine. … I'm going to press the N key on the keyboard … to display the N panel. … And I want to scroll down to the shading section … and make sure that I enabled backface culling. … Inside a 3D engine, only one side of the 3D face … isn't going to be shown. …
Find out more about the certification program at < https://certification.unity.com.
- Creating a project in Unity
- Navigating the interface
- Adding and removing game objects
- Transforming game objects
- Comparing static and dynamic objects
- Importing assets
- Managing folders, hierarchies, and scenes
- Working with meshes, textures, and audio
- Making prefabs
Skill Level Intermediate
Unity 2017: Architectural Visualizationwith Scott Onstott2h 21m Intermediate
Companion files1m 35s
1. Editor Interface
2. Level Design
3. Project Management
4. Asset Management
Next steps1m 23s
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