Join Alan Thorn for an in-depth discussion in this video Introducing camera effects, part of Cert Prep: Unity Materials, Lighting, and Effects.
- [Instructor] In this chapter, we're going to…take a look at image effects that we can apply…to the camera as opposed process effect.…This is really useful for increasing the realism…and believability of our scenes.…Basically, these effects allow us to keep…the scene entirely as it is in terms of meshes,…textures, materials, and content.…And, yet, we can apply these effects to the…game camera to greatly enhance the renders…that are taken from the camera.…
By using image effects we can adjust contrast,…change the brightness, add blurring, and all…kinds of other interesting stuff.…In this movie, we're going to see a way…in which we can get access to the image…effects content by using the post-processing stack.…The first thing that we'll need to do…to get access to those features is to download…this content from inside the Unity asset store.…So, I'm going to switch to the asset store tab,…alternatively, you can access the unity asset…store by choosing window, asset store, or press…command nine or control nine on the keyboard.…
- Creating materials
- Textures and mapping
- PBR materials
- Tiling and offsets
- Texture animation
- Getting started with lighting
- Light baking
- Dynamic and emissive lighting
- Creating profiles
Skill Level Intermediate
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1. Materials and Textures
2. In-Depth Materials
4. Post Processing
Next steps2m 21s
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