From the course: Unity: Working with Google Firebase
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Integrate the Firebase SDK
From the course: Unity: Working with Google Firebase
Integrate the Firebase SDK
- [Instructor] To get started I'm going to create a copy of the starter project and store it on my desktop. If you go into Exercise Files and select the FireQuest_Starter project you can hit Command + D if you're on a Mac to copy it and hit Enter to rename. I'm going to call my working copy FireQuest_Working. And just going to drag it onto the desktop. This way if you ever need to go back and look at the starter project you'll have a clean copy of it in the Exercise Files. In order to add the Firebase SDK to our Unity project we actually have to have a Firebase account. Back on the Firebase site click Go To Console in the upper right hand corner. I'm already signed in with my Gmail account, so if you are signed in it'll take you right here. If not, it'll just ask you to confirm your identity. If you don't have a Google account you can create one and pause the video while you get it set up. Once you're on the console click Add project. We're going to name ours FireQuest and hit Create…
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