Join Alan Thorn for an in-depth discussion in this video Importing mesh assets, part of Cert Prep: Unity Fundamentals.
- [Instructor] In the previous movie,…we exported a monkey model…from the 3D modeling software Blender.…This model was exported into the FBX format…which is a separate mesh file…that you can export to your computer…and when you have a mesh that's in the FBX format,…you can import that into the Unity Engine.…So what I have open in front of me here is the Unity Editor…and I have the monkeyscene.unity open,…you can find that inside the course companion files…in the starting scene monkey scene…and this is the scene file that we have here…and I'm going to be adding our…monkey.fbx file to our project.…
Now the way we do that is…we simply find the monkey FBX file,…either using windows explorer or by using mac finder,…so my case if I just move the Unity window…just a little bit here and I can bring…the monkey FBX file into view so you can see that here,…I can simply drag and drop that into the project panel…to import that into the project.…Let me just move the Unity window back…to match the recording window here,…so you can see inside the project panel…
- Unity project creation
- Viewport navigation
- Object manipulation
- Creating game content
- Exporting and importing mesh assets
- Using Unity for game development
- Game Mode vs. Play Mode
- Moving objects
- Materials and textures
Skill Level Intermediate
Cert Prep: Unity Materials, Lighting, and Effectswith Alan Thorn2h 11m Intermediate
Cert Prep: Unity Particle Systems, AI, and Audiowith Alan Thorn1h 41m Intermediate
Cert Prep: Unity Scripting and Publishingwith Alan Thorn1h 57m Intermediate
Cert Prep: Unity User Interfaces and Animationwith Alan Thorn1h 46m Intermediate
1. Unity Interface
3. Creating Game Content
4. Using Unity for Game Development
Next steps1m 2s
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