Join Alan Thorn for an in-depth discussion in this video Game Mode vs. Play Mode, part of Cert Prep: Unity Fundamentals.
- [Instructor] Now let's take a look…at the distinction between scene mode and game mode…and the implications this has for a practical project.…You can see in the open Unity project right here…in the Car scene which is part…of the standard assets sample project…and is included inside the course companion files,…you can see inside the Car scene that we have as before…the scene tab and the game tab.…We've seen already that the scene tab…really is a director's eye view of the level,…so we use this for selecting objects,…moving them around, positioning them,…rotating them, scaling them,…and effectively building up…and set dressing a complete 3D environment.…
So what you see inside the scene tab in this case…is the complete racetrack for a car game.…If I switch to the game tab,…suddenly the view of the level is switched.…We are still seeing the same level,…but this time it is from the perspective…of the scene camera,…and this is the point of view…that the player experiences whenever they play the game.…This means that when we switch to the game tab…
- Unity project creation
- Viewport navigation
- Object manipulation
- Creating game content
- Exporting and importing mesh assets
- Using Unity for game development
- Game Mode vs. Play Mode
- Moving objects
- Materials and textures
Skill Level Intermediate
Cert Prep: Unity Materials, Lighting, and Effectswith Alan Thorn2h 11m Intermediate
Cert Prep: Unity Particle Systems, AI, and Audiowith Alan Thorn1h 41m Intermediate
Cert Prep: Unity Scripting and Publishingwith Alan Thorn1h 57m Intermediate
Cert Prep: Unity User Interfaces and Animationwith Alan Thorn1h 46m Intermediate
1. Unity Interface
3. Creating Game Content
4. Using Unity for Game Development
Next steps1m 2s
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