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GPU Instancing

GPU Instancing: Unity 5.4: New Features
GPU Instancing: Unity 5.4: New Features

Draw Calls are the process of writing, or rendering, objects into a scene. The higher the number of draw calls, the slower the performance for a project. GPU Instancing allows Unity to produce fewer Draw Calls by allowing you to render vast numbers of identical geometries that share the same materials.

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Skill Level Intermediate
1h 11m
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